There is an old saying: If you want to go fast, go alone; if you want to go far, go in a group.
One significant difference between Apple and Microsoft is that Apple manages product lines and Microsoft manages an ecosystem. This difference is significant. Apple is, essentially, moving alone. It can (now) design its own hardware and software. Apple does still need raw materials, fabrication for its chips, manufacture of its cases and boxes, and assembly of components into finished goods. But Apple deals with two types of entities: suppliers (the companies that supply raw materials, chips, etc.) and customers (the people and companies that purchase computers and services).
Microsoft, in contrast, lives in an ecosystem that includes suppliers, PC manufacturers, developers, and customers (both individual and organizational). While Microsoft does design its Surface tablets and laptops, those tablets and laptops are a small part of the larger market. The laptops and desktops made by Dell, Lenovo, HP, and others are a large portion of the market.
Apple can move quickly, changing its processors from Intel to Apple-designed ARM in less than two years. Microsoft, on the other hand, must move more cautiously. It cannot dictate that Windows will shift from Intel to ARM because Microsoft does not control the manufacturers of PCs.
If Microsoft wants to shift personal computers from the current designs of discrete components to system-on-chip designs (and I believe that they do) then Microsoft must persuade the rest of the ecosystem to move in that direction. Such persuasion is not easy -- PC makers have lots invested in the current designs, and are familiar with gradual changes to improve PCs. For the past three decades, Microsoft has guided PC design through specifications that allow PCs to run Windows, and those specification have changed gradually: faster processors here, faster buss connections there, faster memory at some times, better interfaces to graphics displays at other times. The evolution of personal computers has been a slow, predictable process, with changes that can be absorbed into the manufacturing processes of the PC makers.
The Microsoft "empire" of PC design has been, for all intents and purposes, successful. For thirty years we have benefitted from computers in the office and in the home, and those computers have (for the most part) been usable and reliable.
Apple benefitted from that PC design too. The Intel-based Mac and MacBook computers were designed in the gravity field of Windows. Those Mac computers were Windows PCs, capable of running Windows (and Linux) because they used the same processors, video chips, and buss interfaces as Windows PCs. They had to use those chips; custom chips would be too expensive and risky to make.
Apple has now left that empire. It is free of the "center of gravity" that Windows provides in the market. Apple can now design its own processor, its own video chips, its own memory, its own storage. Apple is free! Free to move in any direction it likes, free to design any computer it wants.
I predict that Apple computers will move in their own direction, away from the standard design for Windows PCs. Each new generation of Apple computers will be less and less "Windows compatible". It will be harder and harder to run Windows (or Linux) on Apple hardware.
Microsoft has a new challenge now. They must answer Apple's latest M1 (and M2) system-on-chip designs. But they cannot upend the ecosystem. Nor can they abandon Intel and shift everything to ARM designs. Apple has leveraged its experience with its 'A' series chips in phones to build the 'M' series chips for computers. Microsoft doesn't have that experience, but it has something Apple doesn't: an ecosystem.
I predict that Microsoft will form alliances with other companies to build system-on-chip designs. Probably with IBM, to leverage virtual machine technology (and patents) and possibly Intel to leverage chip fabrication. (Intel recently announced that it was open to sharing its fabrication plants for non-Intel designs.)
[I hold stock in both Microsoft and IBM. That probably biases my view.]
Microsoft needs to build experience with system-on-chip designs, and alliances can provide that experience. But alliances require time, so I'm not expecting an announcement from Microsoft right away. The first system-on-chip designs may be tablets and simple laptops, possibly competing with Chromebooks. Those first simple laptops may take two years of negotiation, experimentation, design, assembly, and testing before anything is ready for market. (And even then, they may have a few problems.)
I think Microsoft can achieve the goal of system-on-chip designs. I think that they will do it with the combined effort of multiple companies. I think it will take time, and the very first products may be disappointing. But in the long run, I think Microsoft can succeed.
If you want to move fast, go alone; if you want to go far, go in a group.
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